AEON Malaysia launched a gamified campaign to boost credit card signups through an achievement-based, reward-driven experience. I helped design a fun and motivating system that encouraged users to complete simple challenges and milestones in exchange for points, badges, or real rewards.
The goal was to turn lead generation into a more interactive and enjoyable journey — creating stronger engagement and increasing the number of successful credit card registrations.
My Role
- UI/UX Designer
Credits
- Company — BonseyJaden
The Challenge
The campaign aimed to increase credit card signups in a highly competitive market, but we faced several key challenges:
- Low Motivation to Sign Up: Users saw little reason to complete long or boring application processes.
- Lack of Differentiation: Competing banks offered similar rewards, making it hard to stand out.
- Short Campaign Timeline: We had limited time to create an engaging journey that could quickly convert users.
- User Drop-Off: Many users dropped off before completing the registration process due to unclear incentives or too many steps.
The Solution
We designed a gamified lead generation experience centered around achievement and reward:
- Milestone-Based Progress: Users earned rewards by completing simple steps — like exploring benefits, submitting basic info, or referring a friend.
- Clear, Visual Progress Tracker: A clean interface showed users how close they were to unlocking a prize, increasing motivation.
- Reward-Driven CTA: Every step reinforced the benefit of signing up — from gift cards to exclusive AEON offers.
This approach turned a standard signup flow into a fun, goal-oriented journey — increasing both engagement and conversions.
Version 1 – Tap for Joy



Version 2 – Joy Runtuh



Results
The gamified campaign successfully turned user attention into real leads — delivering both engagement and conversions in a short timeframe.
- High Engagement: Thousands of users interacted with the games daily, with repeat visits driven by the reward system and playful experience.
- Increased Lead Generation: Both game versions contributed to a measurable lift in credit card signups compared to previous campaigns.
- Improved User Retention: The interactive format kept users on the platform longer, increasing brand exposure and touchpoints.
- Positive User Feedback: Players appreciated the simplicity, rewards, and the fun twist on what’s usually a boring signup flow.
- Clear Business Impact: The campaign helped AEON stand out in a crowded credit card market while building excitement around its offerings.